Mail magazine, April

/ April 27, 2018

One common issue that people are troubled by when working in VR is to duplicate the work done on one part of the model (for example the right side of a symmetric object) on another part (eg. the left side). Of course you can just duplicate and transform (rotate or scale) the object,but that is often not as precise as people would wish for. Here, Maya scripting commands can be very handy. For example: “Duplicate and mirror on the x-axis:” duplicate; scale -ws -p 0 0 0 -1 1 1; performPolyNormal 0 -1 0; or: “Rotate 90 degrees around…